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HYPNO POLITICS AND HYPER STATE CONTROL 
LAW ENTRAINMENT AND THE SYMBOLIC ORDER                                  
Konrad Becker
 
 
Magnetic Somnambulism, Dream Nation, State Control, Induction Codes, Hyper 
Politics, Dimension Framing, Memory Construction, Embedded Commands, Nested 
Images, Decognition Training, Social Styling, Non-Lethal Action, Mind 
Modification, Psychotronic Stimulation, Microwave Discommunication, Electric 
Emotions, Mesmerized Data, Synthetic Cults, Virtual Patrol, Symbolic Order, 
Invisible Intelligence
 
"Whatever we do, we are communicating and interacting all the time; rapport 
is a tool that gives instant access to other minds " El Iblis Shah, The Book 
of Half-Truth 
 
 
Magnetic Somnambulism
 
The term animal magnetism dates from Viennese doctor Franz Anton Mesmer, in 
the late 18th century. Mesmer built on ancient Masonic concepts of illness 
as evidence of an imbalance of a universal fluid within the individual. He 
believed the process was physiological but invisible just as electricity and 
magnetism are.
At first he magnetized objects which his patients could then touch, but 
later found out that simple "passes" of his hands were sufficient to put 
patients into trance. Once Mesmer had dispensed with actual magnets, there 
was no talking during the treatment. The passes, the music, the setting, the 
atmosphere were factors which were to increase indirectly the effect of the 
suggestion which induced an alteration of the state of consciousness, they 
were hypnotized.
 
A state in which mesmeric action can be exercised to influence the subjects' 
will and nervous system is rapport, a connection depending on interaction 
with time based patterns. Rapport is established by getting into resonance 
with activity patterns, then taking over and driving the pace. 
The practice of "animal magnetism" was changed when Marquis de Puysegur, a 
disciple of Mesmer, focused his attention on what happened to people in deep 
hypnosis. He named this "magnetic somnambulism" and observed that symptoms 
and behavior could be influenced by what the "magnetizer" said. 
 
Hypnosis theory and practice anticipated much of psychoanalysis and hypnotic 
procedures were adopted by the founder of psychoanalysis. Sigmund Freud 
translated books written by the leading practitioners of his day (Charcot 
and Bernheim) but later met with some discouragement, such as difficulties 
in hypnotizing many patients, and lack of long-lasting changes in those he 
did hypnotize and sought to escape the hypnotism label for his work.
 
 
 
 
Dream Nation 
 
Dictionaries define < hyp-no-sis > as: An induced sleeplike state in which 
the subject readily accepts the hypnotist's suggestions.
A derivative of the Greek word "hypno" meaning "sleep", hypnosis is a 
"sleep-like" state and not sleep itself. Everybody has been in various 
hypnotic states many times without notice because it seemed natural. 
Hypnotic states are normal for humans and animals. People frequently lapse 
into a hypnotic state, triggered anytime a person remembers a sequence of 
events.
 
Hypnosis is associated with hyper suggestibility, whereby subjects accept 
suggestions at deep levels of consciousness. Anyone is hypnotized as the 
common link between most situations of hypersuggestibility appears to be a 
narrow selective focus of attention resulting from such diverse conditions 
as sensory isolation, relaxed attentiveness or extreme fear. There does not 
appear to be a single common EEG pattern in hypersuggestibility, which could 
make hypnotized individuals distinguishable, though there are hints of 
unique evoked potential responses.
 
Many do not recognize the state of hypnosis because what they expect is to 
become unconscious. But unless you achieve deep somnambulistic levels, this 
is not what it is likely to be. Language itself is infected with the 
unconscious to the point where language is a collective unconscious dream. 
 
 
State Control
 
Automatic activities like taking a shower or driving a car allow daydreaming 
and favor states of hyper suggestibility. Drifting from an alert state into 
a different level of consciousness, brain activity shifts as these states 
change.  Everyone goes through altered states of consciousness at least 
twice a day - when you awaken and when you go to sleep.
 
Being aware of things going on around you, doesn't mean you're not 
hypnotized. Even when in hypnosis, you remain conscious of everything that 
is going on. Experiencing this light or medium hypnotic state is generally 
more effective than deep level hypnosis for purposes of behavior and habit 
control. Becoming more conditioned to the hypnotic state through successive 
sessions, the subject will continue to go deeper into trance each time. 
 
Particular states of selective hyper suggestibility are brought about by the 
use of a combination of relaxation and fixation, directing attention to 
imagined activity, dialogue, or event resulting in literal interpretation of 
speech and severe reduction of conscious thought.
 
 
Induction Codes
 
Linguistic tools allow to match the subjects ongoing experience while moving 
smoothly to altered states. Words such as "and", "as", "because", "while" 
and "when" are linguistic bridges used to take a person into trance. Even 
when there is no logical connection if you join them with "and" it appears 
that there is.
 
Truisms linked to an indirect suggestion that presupposes the subjects will 
go into an altered state, linked to a physiological inevitability make the 
hypnotic response seem impersonalized and hence automatic. Senso-Linguistic 
infiltration is advanced by disassociating and de-personalizing processes 
normally thought to be validations of our consciousness, and overloading the 
conscious mind through selfreferentiality makes it easier to stop trying to 
do anything consciously.
 
As the map is not the territory, internal representations carry some reality 
but do not reflect what actually happened. Internal representations and 
physiology are linked in a cybernetic loop. As the subjects are told what to 
think, behavior is a result of the state they are in.
 
 
Hyper Politics 
 
Hyper state control mechanisms convey ideas that guide the focus of 
attention through language. Whatever you fix your attention on, you get more 
of. When subjects focus their attention, they have less of it left for 
external sensory stimuli as words paint pictures in their mind. The frame of 
perception influences meaning and the success of hypnotic induction. Meaning 
is created by the frames you choose to use, the context you create. A given 
perspective with its inherent dimensional distortions is loaded with visual 
interpretation and is a major effect of many optical illusions. Individuals 
with the biggest variety of choices would be the ones who have the broadest 
range of ways to look at things and hence the greatest scope for control. 
Reframing can decrease opportunities, which in turn decreases flexibility 
and power. 
 
A typical move for a political influence group would be to set up news 
services for metadata-manipulation and subpropaganda. Intelligence Agencies 
put their intelligence into cooking infobytes from raw data for the 
editorial section of newspapers. Journalists or editorial boards benefit 
from lines they did not have to write up and willingly accept them when 
issued from a neutral front organization. Who needs censorship, when 
"extra-intelligence" infobody styling is available. 
 
Power itself is invisible, is experienced by its effects only. The question 
of who or what is in control remains unanswered as only its representation 
appears and what lies behind it is lost. (Ambassadorial systems are costly 
but highly effective inducers.) The war of representation systems is fought 
over standards and references. Hyper state control is a means of heightening 
motivation by programming the subconscious mind to work in active 
cooperation with implanted conscious desires and is therefore extremely 
effective in helping to create behavior modification.
 
 
Dimensional Framing
 
States receptive to hypnotic suggestion are likely to bring about sensations 
of hyperreality - more detached or more connected than usual to your 
surroundings.
Using every element of the environment to build the subjects experience is a 
key to immersion. Using everything and feeding back to the subjects what 
they observe is essential to successful induction. Distractions are  
incorporated in order to take subjects even deeper in trance. A seamless 
tapestry of the imaginary space, building a rich sensory description of a 
desired state will create a rich sensorial experience in the subject while 
changing state through reframing questions.
 
An information-menu is a special form of map. Symbolic orientation systems 
attributed with the aura of objectivity are a traditional subject of 
military- and extra- intelligence. Distortions from dimensional effects and 
the use of perspective have always been an instrument of power and 
topographic maps are processed and manipulated for strategic reasons. In 
worldmaps, projections of a 3-D sphere onto the plane are propagandistically 
used regarding size and the center of power. The trapdoors of perception are 
wide open for travellers on territorial maps.
 
With the complexity of a non-linear information system, as in hypermedia one 
can expect not only enhanced retrievability of data but also a field for 
manipulation of an higher order. A major threat in modern life is being 
killed by your own defense system, which has been triggered too often by 
direct and indirect hypnotic suggestions. Automatic clusters of deep trance 
phenomena that act as our patterns of defense. Not taking responsibility for 
the frames then means: something else will...
 
 
Memory Construction
 
The concept of memory as a tool and set of techniques, that can be learned 
and skillfully applied to form mental and ideological spaces has a long 
tradition.  Its use as a weapon to establish symbolic orders can be traced 
back to the earliest records of domination. Pre-modern societies based their 
social memory on the interaction of oral transmission and information in 
pictorial code. Artificial memory is established through places and images, 
a virtual psycho-geography of synreal systems, strengthened and confirmed by 
training. 
 
Regulated by the state through an education system controlled by a priestly 
elite, sensory perception can be harnessed through the visual 
representations of extremes or analogies which will then be methodologically 
applied in the creation of mental scenarios and punctuate the individuals 
development through ritualistic ceremonies. A monologic tyranny of monuments 
radiating the wonders and mysteries of the symbolic order, memorials of a 
spectacular reconfiguration of memory. 
These scenarios introduce an "arrow of time" and an inherently political 
narrative logic to a mental structure of psycho-civilization, dependent on 
collective ritual re-enactment and performance, reinforcing hyperlinks of 
cognitive associations within the ideational bunker. 
 
 
Embedded Commands
 
Even though the Milgram experiment on Obedience and Individual 
Responsibility showed that humans possess the capacity to relinquish their 
autonomy, people find it difficult to accept that individuals can be 
hypnotized to perform an act which is against their moral principles. U.S. 
Army experiments suggest that this popular perception is untrue. On the 
contrary they concluded that people could be induced to commit acts contrary 
to their morality if their reality was distorted by hypnotic state control. 
 
One of the experiments involved trying to manipulate a normal, stable army 
private to attack a superior officer, a cardinal sin in the military. While 
in deep trance he was told that the officer sitting across from him was an 
enemy soldier who was going to attempt to kill him. In the private's mind, 
it was a "kill or be killed" situation. The private immediately jumped up 
and grabbed the officer by the throat. The experiment was repeated several 
times.
 
Department of Psychology chairman at Colgate University, Dr. Estabrooks, one 
of the most authoritative sources stirring up fear of mind-controlled sixth 
columnists in wartime USA stated, "I can hypnotize a man without his 
knowledge or consent into committing treason.".
 
 
Nested Images 
 
The middle levels of hyper state control are the ones in which behavior 
modification will occur most easily and the ones in which one is most 
susceptible to posthypnotic suggestion. More important than what has 
happened in someone's life is how it is interpreted. Brainwash is not 
necessarily achieved by punishment or reward but by changing the self image, 
reprogramming and breaking psycho-cybernetic loops, control circuits of 
affirmation and denial. Humans can tolerate only small amounts of 
discrepancy between their thoughts and behavior. Goals or outcomes are 
related to certain behaviors and/or physical things - the way you feel about 
something.
 
A traditional technique of memory artists from pre-modern days to today's 
television shows is to assemble a  large number of places, or loci and place 
into these receptacles images or simulacra of what is to be remembered. The 
manipulation of the psychological impact of images in dimensional space to 
create memorable imprints is a key to how people store vast amounts of 
information. This mechanism can be manipulated in a reverse fashion. 
Techniques are used for both mind clearing and amnesia. The suggestion is 
given that any suggestions given will not be remembered by the conscious 
mind, but the subject will act upon them none the less. The suggestion is 
given that the more the subject tries to remember the suggestions the more 
they will be forgotten.
 
 
Decognition Training 
 
Hyper-State control as a political tool uses psychologically coercive 
techniques in order to indoctrinate subjects. The end justifies the means to 
form an elitist, totalitarian society. If you make a person behave the way 
you want, you can make that person believe what you want. 
 
Hyper-State control techniques are based on the same principles as mind 
control techniques studied in social control systems of cult groups and 
social bodies in general. Among them are practices of isolation, regression, 
meta-communication (implanting subliminal messages by stressing keywords or 
phrases in long, confusing explanations), and group pressure. The aim is 
alertness reduction, programmed confusion and flattening of the mind. The 
chthonic will express itself against the conscious mind, when ordinary 
thinking is silenced, distracted, or thoroughly deranged.
 
Electronic Dissolution of Memory (EDOM) is accomplished by electronically 
jamming the brain with microwave technology, causing excess amounts of the 
neurotransmitter acetylcholine to create static which blocks out sight and 
sounds. Memory can be stopped for as long as the radio signal continues. The 
awareness of the person skips over the time during which he is subjected to 
the radio signal. Any memory of the incident is gone, the mind is blank. 
Memory is distorted, and time-orientation destroyed.
 
 
Social Styling
 
Creating anxiety and fear, inducing states of high suggestibility and 
controlling relationships to assure loyalty and obedience are standard 
management techniques of the social body. Desensitization through language 
abuse, propaganda and junk-information, as well as the elimination of 
individual ideas through repetition of chants and phrases or the inducement 
of dependence by introducing sports, games or TV shows with obscure rules, 
are part of a large set of social styling methods. 
 
Pumping up disorientation, susceptibility to emotional arousal is increased 
by depriving the nervous system through special diets of junk-food, 
prolonging mental and physical activity and withholding rest and sleep. 
False intimacy is created through emotionalism and the need to belong is 
exploited while suppressing resistance through peer pressure. Affirmation of 
lifestyle by denouncing other values and beliefs combined with encouraging 
blind acceptance and rejection of logic is achieved through complex 
incomprehensible doctrine. 
 
Strategies of influence include removing individuality by demanding 
conformity to dress codes and accomplishing automatic acceptance of beliefs 
by discouraging questions. Loss of ability to evaluate logically is achieved 
by preventing privacy and destroying the ability to evaluate information, 
personal reactions, and body functions in relation to passage of time. The 
destruction of individuality is advanced through confession of personal 
weaknesses while creating a false sense of identity by pointing to the 
shortcomings of others.
 
Other methods include composing child-like obedience by orchestrating 
child-like behavior and disinhibition, while inducing regression and 
disorientation by soliciting agreement to seemingly simple rules which 
regulate lifestyle. Promoting acceptance of authority by promising 
advancement and power while maintaining confusion by alternately rewarding 
and punishing similar actions. Encouraging bunkering in and dumbing down 
through induced loss of reality by separation from communal life and 
rational references, while the spectacle is designed to give the illusion of 
sociability, public interaction, and of choice.
 
 
Non-Lethal Action
 
It seems likely that in the future nations will be more and more involved in 
multiple conflicts in which conventional military force cannot be applied. 
This will involve hostile populations in situations where the application of 
non-lethal force will be of tactical or political preference. Numerous 
articles in military publications with titles like "Weapons Of Mass 
Protection: Nonlethality, Information Warfare, And Airpower In The Age Of 
Chaos" refer to this subject. 
There are a number of physical agents that actively interact or interfere 
with the biological processes in an adversary in a manner that will provide 
armed forces the tools to control these enemies without extensive loss of 
property. These physical agents include acoustic, optical and 
electromagnetic fields, and various combinations thereof combined with 
behavior control techniques and drugs. 
 
Cold War and Korean War in particular boosted mind control research and the 
emergence of 'Brain Washing' as a common term. Supposedly the term was 
coined by a magazine writer later found to be a secret agent of influence. 
Postulating a 'brainwashing gap' intelligence agencies got the go-ahead for 
research.
 
Hypnosis, drugs, and psycho-surgery; were tools in this quest for a truth 
serum and the ability to create agents whose missions could be tortured out 
of them, or who would not be be aware that they were carrying secret 
information given to them in an altered state of consciousness. 
Sophisticated drugs combined with lobotomy and the implantation of 
electrodes were considered methods for creating "very special agents". 
Electro-Convulsive Shock, combined with LSD, sedation for days at a time, 
and constant replaying of the patient's own voice through helmet-mounted 
headphones was a notorious recipe for mind control.
 
 
Mind Modification
 
One CIA mind control project in the 50's aimed at finding ways to protect 
the security of agents in the field was project BLUEBIRD. It attempted to 
discover means of conditioning personnel to prevent unauthorized extraction 
of information. During the project, another goal was established-the 
evaluation of the offensive uses of unconventional interrogation methods, 
including the use of hypnosis and sophisticated combination of drugs. Later 
renamed Project ARTICHOKE the objective was the creation of a "Manchurian" 
killer marionette with an electronically blanked memory while MKDRACO was 
developing brain telemetry and intra-cerebral control devices implanting 
micro-receivers in the frontal or temporal lobes. Various other projects 
like STARGATE investigated possibilities of using telepathic control or 
remote viewing for military purposes.
 
It has been repeatedly suggested that after the termination of MKULTRA, the 
umbrella for special research purposes, the CIA shifted its programs from 
public institutions to private cult groups. Several eccentric religious 
groups and movements were organized or co-opted by intelligence operators. 
(including among others the Peoples' Temple, the Symbionese Liberation Army, 
the Ordo Templis Orientis (OTO), Finders and Switzerland's Solar Temple). As 
privatization of the public sector is increasing, with commercial prison 
facilities, private police and security forces, this seems a natural step. 
 
 
Psychotronic Stimulation
 
In 1953, Dr. John Lilly's goal was to find regions of the brain that 
controlled different bodily functions.  From the use of electro-stimulation, 
he discovered the part of monkies' brains which controls pain, fear, 
anxiety, and anger and he was able to locate the part of the brain that 
controls erections, ejaculations, and orgasms in male monkies. The CIA 
approached Dr. Lilly who cooperated for a short period of time before 
dissolving the partnership because of the likelihood that his work would be 
used to develop electronics to remotely control human beings through the use 
of strategically implanted electrodes in the brain. 
 
Large sums were invested in military applications of psychotronics, 
biocybernetics and behavioral neuropsychiatry with the aim of cybernetic 
control of populations.
In one case the subject placed under hypnosis was mentally programmed to 
maintain the determination to eventually perform one specific act. 
Thereafter, each time a particular muscle twitched in a certain manner, he 
increased his determination. As the hypnotic spell was renewed again and 
again, reinforced by radio stimulation, he made it his life's purpose to 
carry out his mission. 
 
 
Microwave Discommunication
 
The Soviet Union invested large sums on microwave research. In 1952, the 
Soviets began directing a microwave beam at the U.S. embassy in Moscow, 
using embassy workers as guinea pigs for low-level EMR experiments. 
Discovered in 1962, the Moscow signal was investigated by the CIA, and 
code-named Project Pandora. There was consensus among Soviet EMR researchers 
that a beam such as the Moscow signal was destined to produce blurred vision 
and loss of mental concentration.  
 
It was reported that the American ambassador at that time later developed a 
leukemia-like blood disease and suffered from bleeding eyes and chronic 
headaches. Under Project Pandora, monkeys were brought into the embassy, 
exposed to the signal and were found to develop blood composition anomalies 
and unusual chromosome counts. The CIA used the opportunity to gather data 
on psychological and biological effects on American personnel. U.S. 
government turned the job over to the Defense Advanced Research Projects 
Agency  (DARPA) which further developed not only electromagnetic weaponry 
but also the Internet. It has been suggested that SDI (Strategic Defense 
Initiative) was a cover up for research & development of electromagnetic 
weapons.
 
The public was never informed that the military had planned to develop 
electromagnetic weapons until 1982, when the story appeared in an American 
technical Air Force magazine. The article stated, "....specifically 
generated radio-frequency radiation (RFR) fields may pose powerful and 
revolutionary anti-personnel military trends." The article indicated that 
that it would be very easy to use electromagnetic fields to disrupt the 
human brain because the brain itself, was an electrically mediated organ. 
"The ability of individuals to function could be degraded to such a point 
that they would be combat ineffective." Laboratories supposedly worked on 
the development of "brain bombs", which dropped in the middle of crowds 
would produce microwaves, incapacitating the minds of everyone within a 
circumscribed area. 
 
 
 
 
 
Electric Emotions
 
In 1996 the New York Times reported on Dr. Michael Persinger a 
neuroscientist at Laurentian University in Ontario with close relations to 
clandestine agencies and his experiments with solenoids and Transcranial 
Magnetic Stimulation. T.M.S. exploits the fact that neurons are comparable 
to electrical devices. When a nerve cell is activated, it triggers a flow of 
electrons and, when reaching the nerve end, the electrons induce the release 
of chemicals that pass to neighboring nerve cells. Thus stimulated, those 
cells continue the process throughout the brain.
 
T.M.S. allows the programing of patterns at which the fields will fluctuate. 
The impulses move through the temporal lobe and penetrate deep into the 
brain, where they interfere and interact with the complex electrical 
patterns of the subject's neural fields. The new sequences spread through 
the limbic system, producing sensations that range from subtle to profound 
and can produce rather bizarre experiences such as thumb moving, while the 
visual impression of the subjects is that it remains still. The magnetic 
device can produce mood changes, sadness, happiness, sexual arousal, and the 
experience of sensing a negative presence or benevolent force. Focused on 
the hippocampus, the device produces ecstatic effects but "If you interfere 
with the opiate pattern, people get very irritated" Persinger says.
 
 
Mesmerized Data
 
On the possibility of directly accessing every human brain by 
electromagnetic induction of fundamental algorithms, Persinger postulates 
that geomagnetic effects on the human brain may be responsible for the 
inducement of false perceptions.
Paranormal and religious beliefs may be mediated differentially by 
subcortical and cortical phenomenological processes of the temporal (limbic) 
lobes.
After two decades of research a potential technical capability has emerged 
to directly influence a major portion of the approximately six billion 
brains of the human species by generating neural information within a 
physical medium within which all members of the species are immersed. This 
medium is the atmosphere of this planet.
 
In Alaska, the HAARP (High frequency Active Auroral Research Program) 
facilities are a $100 million "scientific endeavor aimed at studying the 
properties and behavior of the ionosphere with particular emphasis placed on 
being able to better understand and use it to enhance communications and 
surveillance systems for both civil and defense purposes.".  According to 
the Department of Defense "The health and safety of the public has been a 
primary focus in the design..." 
Do Angels play this HAARP ?
 
 
 
Synthetic Cults
 
Social disorganization develops crisis cults or projective systems resulting 
from culture strains. These cults and systems serve the function of 
self-identification of its adherents to a certain set of values. The 
syncrecy within those cults relates to the diversity of the origins of cult 
elements, belief elements and artifacts gathered from religions, folklore 
and spiritism, and is actualized through rituals in the frame of 
postideological technocracy.
 
Researchers on the field of mind control suggest that the UFO-abduction 
phenomenon is staged by the intelligence community as a cover of their 
illegal experiments. Abductees claim that they were transported to an 
underground facility. Almost every federal agency or military institution 
has several secret underground facilities all over the USA. Some of them so 
secret, that there are only rumors about their existence. Otherworldly 
journeys to strange underground places are common in UFO abductions.  Did 
the abductees undergo hypnoprogramming during the kidnapping? 
 
The Cult Abuse Network's definition of what is a destructive cult closely 
matches the practices of domestic human testing of involuntary subjects:
"A destructive cult is a closed system whose followers have been unethically 
and deceptively recruited through the use of manipulative techniques of 
thought reform or mind control. The system is imposed without the informed 
consent of the recruit and is designed to alter personality and behavior."
 
 
Virtual Patrol
 
Virtual State Patrol controls the hegemony of resources of interpretation. 
The monopoly of conceptual space has no choice but to commodify imagination 
and to hardwire desire. Awareness and thought are appropriated, packaged and 
sold back to the public. Production of wealth in the empire of signs is the 
reproduction of scarcity and the cyberpoliced poverty of everything outside. 
While the geography of power guarantees the effectiveness of separation and 
borders, hypermedia data cooked behind predefined windows is beaming meaning 
into the eye of the beholder. Like icons of saints in churches or the 
decoration of a stage illusionist, the electronic medium channels images of 
idols and sigils of desire through tele-visions of public awareness - a 
permanent broadcast of an image-based totalitarian gospel pacing the biomass. 
 
The concept of the Evil Eye becomes easily understandable within the 
framework of an all-seeing pervasive network of surveillance and scanning 
systems. Mass Population Identification Tracking Systems shaping our Data 
Bodies form a ghostly doppelganger virtually taking over our legal 
existence. The "primitive" fear of having ones' soul stolen by the automaton 
gaze of a camera on the way towards direct neural linkage and implanted 
bionic eyes rings true after all. That which is real but is not seen in the 
grid of the digital metaverse has the power of the occult, of the 
imagination and by its very existence challenges the world of commodified 
images and consensual reality. Even at its most hidden it exercises a secret 
magnetic effect bringing about subtle changes.
 
 
Symbolic Order
 
A technology such as writing, although external to ourselves, supplements 
and extends our internal brain memory system. Like a Shadow out of Time, the 
equivalence of dreams and books becomes apparent in the long tradition of 
dreambooks. According to ancient traditions a cosmos is contained in the 
alphabet and letters are pictures of supernatural realities and universal 
archetypes in complex non-linear relationships, not just mere abstract signs 
or phonemes. Canonical texts in this tradition were written as hypertext 
with various layers of meaning and corresponding ideographic visualization 
methods, many of them linking stars and script and abstract entities.
 
The book of law for the Data Body is a living Book of the Dead, a silicon 
necronomicon of digital demons, a Julia-set picture of irrational numbers 
and self-fulfilling prophecies on liquid paper. Intelligent libraries of 
autopoietic grimoires, self-modifying databases and intelligent software 
entities in hyroglyphic codices are trained to detect and react to patterns 
of activity sets on a wired planet. Anything transferred in symbolic 
exchange is the vehicle of meaning and information just as cults and believe 
systems have always functioned as informational networks and have been media 
itself. 
 
 
Invisible Intelligence
 
Nonlinear hypermedia networks not only allow the subject to reach deep into 
the seas of information, but something out there might be reaching back. As 
El Iblis Shah put it: "The infosphere of the planet might crack open for the 
return of invisible forces beyond reason beating the drums of madness from 
outer space. Extra-dimensional paramental influences latently possessing a 
numinosity and sentience on their own, craving expression and desiring 
entrance to to the manifest world." 
A technotopian dream turns into an infocalyptic nightmare.